Vechnyy Uzhas

Domain Summary

This is an NPC Only Kingdom

When the outer realms merged with the physical plane, the Deep Dreaming settled over the arctic circle, bringing with it creatures from humanity’s deepest nightmares. Chthonic beings of pure nightmare reside here, as do those who have fallen so deeply into their own twisted madness that they have found their way here. Marauders, Abominations, and twisted Thallain call this land home. One thing is certain, the nightmare Lands remain a place of terror to any who enter, and few remain for long with their sanity intact.

Dominant Races

Fae, Mages, Vampires, and Shifters - Abominations, Marauders, etc. require ST approval

Politics & NPCs

Little is known about this kingdom of nightmares - even from those that reside here. There isn’t much in the way of internal politics in the Nightmare Lands. There is no hierarchy or organization, save that Rasputin rules this land, with Baba Yaga by his side.

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Allies

Iron LotusStygian Alliance

Enemies

AvalonJade Empire

Kingdom Views

[TODO]

Aether - We know things wait in darkness... nightmares of what came before... things even nightmares fear. Are they beginning, or end? Is the end the end, or just another beginning? 

Avalon - The Pendragon thinks himself better than us. But we, the nightmares, see the cracks forming in his House built by the Children of Danu. The nightmares will rise and his house will crumble. All of the world will be covered in icy grip of winter. 

Aztlan - Amateurs! They cling to cliche horror. Skinning people and cutting out their hearts is good start. But if keep doing same old thing, people get used to it. Keep them guessing to inspire real fear.

Diamond Congo - Those gems they had were such delicious nightmares; torture on a scale impressive even to us. It is pity they did away with them.

Dischordia - They claim to be Nightmares, led by legendary Fomorian King... They have done nightmarish things, but most of their nobles try so hard to cling to dreams. 

German Free States - We have little opinion of these little scattered morsels.

Iron Lotus - Kali is truly creature of nightmare. They claim she is what the darkness fears. We do not know if is true, but is good story, no?

Jade Empire - They kill the things they feared the most, then they bring back same old Golden Sun and Silver Moon from when the world was "safe." Say what you will about the devil kings, they knew how to have good time.

Jukurrpa - The Dreamtime doesn’t discriminate between dreams and nightmares, and welcomes both with same reverence. We hold no grudge with them.

Stygian Alliance - When enough people are afraid of same thing, it carves it's own little territory in the Dreaming and nightmare grows. Billions of people, alive and dead, terrified of the unknown all-devouring Oblivion... So much delicious fear.

Ukhu Amarumaya - An empire full of those betrayed, murdered, and wiped out only to come back after a few hundred years? They are ripe for the plucking.

Umbral Realms

  • Low Umbra - Shroud 5
  • Middle Umbra - Gauntlet 5 (Battleground, Atrocity Realm - Gauntlet 5, Flux, Hy-Brasil - Gauntlet 2)
  • Dreaming - Mists 0 (Far Dreaming, Deep Dreaming - Mists 0) / Banality 0
  • High Umbra - Periphery 5

Historical Information

The immortal Rasputin remained concealed in Russia for centuries. The warlock aided the Unification in rending the shroud to return of Lazarus from the underworld. As the barriers between worlds tore away, strange things bled through from outside of reality. Nightmare and chaos came to the world. This phenomenon was especially pronounced within the Arctic Circle.

Read more: (Shroud Fall) Vechnyy Uzhas

Return of Nightmares

The parting of the mists heralded the return of dreams to the world. For North America, this meant the Near Dreaming merging with the Autumn World. Lands farther north, beyond the Arctic Circle, saw far more drastic changes. Nightmare reaches of the Deep Dreaming came to the physical realm on trods of the Aurora Borealis.

Read more: (Shroud Fall) Return of Nightmares

Plague of Nightmares

An enemy, the Crimson Weaver, spread a plague of nightmares throughout Dischordia. The domains of Dischordia came together to combat this powerful threat.

Read more: (Foundation Era) Plague of Nightmares

The War of Nightmares

Four Dischordian armies, each led by one of Balor's lords, marched against the Nightmare Lands of Greenland. They were met on the field of battle by Aitu, the Crimson Weaver, and his own cadre of generals.

Read more: (Foundation Era) War of Nightmares

Court of Nightmares

Centuries earlier, Shokar, the Immolator of Pompeii, was captured during the Nightmare War. When he escaped, the Nightmare Plague began to spread once again. In a desperate gamble for diplomacy, Appalachia invited the Nightmare Lands to court. The gamble paid off, as the Nightmare Lands joined Dischordia.

Read more: (Court of Empires) Court of Nightmares

War of Maelstrom's Rebuke

During the Court of Empires, diplomatic relations between Dischordia and Lazarus' Kingdom failed. Dischordian nobles learned of a dark ritual planned by the Prince Alyosha Buljiev. In response, Dischordia launched a coordinated attack on Buljiev's domain of Carpathia. Their attack, seen by Lazarus' Empire as unprovoked, precipitated the conflict. The hostility between the two kingdoms erupted into the War of Maelstrom's Rebuke.

Read more: (War of Maelstrom's Rebuke; Vechnyy Uzhas)

The Sublime Cataclysm

As two powerful kingdoms waged their war, the other kingdoms watched and waited. No matter who would be victorious, their victory would alter the political landscape. Few could have suspected the true cost of the end of the war, or the impact it would have on their own kingdoms. In the war's final months, Lazarus' Legion marched on Dischordia and laid waste to their domains. In response, the Dischordian lords enacted a plan of unsurpassed devastation. None outside of Dischordia witnessed the ritual, but kingdoms the world over felt the impact.

Read more: (Sublime Cataclysm)

Treaty of Maelstrom's Rebuke

The war ended one year, to the day, after the events which marked its beginning. Delegates from Dischordia and Lazarus met to solidify a treaty and bring the war to a close. Every kingdom sent diplomats to witness the signing, but each had ulterior motives. Each hoped to see their kingdom's goals reflected in the final document. The Treaty detailed terms of ceasefire, such as returning prisoners and withdrawing troops. Yet it also contained several initiatives which advanced specific agendas.

Read more: (Treaty of Maelstrom's Rebuke; Vechnyy Uzhas)