Stygian Alliance

This is an NPC only Kingdom

Kingdom Summary

The Council of Stars fought to unite Humanity under One God: Lazarus. From his seat of power in the Vatican, Lazarus and his wraith Legions washed over the Earth during the War of the Dead, bringing the diverse Domains of Europe under his power, and nearly succeeding at eliminating his rivals and conquering the world. Lazarus’ Empire in Europe, much like Dischordia, is a kingdom of many individual and diverse domains.

Dominant Races

Vampires, Wraiths, Mages, few Shifters and Fae

Politics & NPCs

Lazarus is the undisputed lord of Europe, worshipped as a surrogate God by its citizenry. His closest advisors are the Council of Stars, thirteen arcane vampires based out of the Vatican. His left hand and political arm is Queen Guil, also known as the Queen of Hearts, a ruthless and hedonistic Toreador elder. His right hand and military arm is Don Antonio de Marco Giovanni, who leads his Wraith armies. Individual lords of various domains serve him from their various domains: Rasputin and Baba Yaga in Russia, King Arthur Pendragon of the Emerald Isles, and Alyosha Buljiev of Carpathia.

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Aztlan, Kingdom of the Iron Lotus


Aether, Dischordia, Jade Empire

Kingdom Views

Throughout history, humanity has always needed a prophet every millennium to guide them, or they would ravage themselves to the breaking point. Everyone knows Jesus and Muhammad, but there is also Buddha, Isis, Thor ... the list goes on. The Council of Stars places their faith in Lazarus, alone, and have fulfilled their divine mandate to return him into this world to serve as the next prophet to guide humanity into the next age. The souls of mankind have suffered for too long in purgatory. Through focusing man’s will, anything can be achieved. When mankind heeds Lazarus’ message, all heavens and all hells will bend to his united world. He will have the strength needed to sort all human souls, and end our suffering in purgatory. All will be saved.

Aether - The greatest threat to the souls of mankind, worse than any heaven, hell, or purgatory, is Oblivion.

Aztlan - Our wayward children, the Harbingers, have resurfaced in service to the kingdom of Xibalba, in Mexico City. Despite the tribulations they have faced, they have kept the embers of their faith burning, all these centuries, and heeded the call to raise Lazarus, once again. Their devotion, and the loyalty of their new lords of Aztlan, will be rewarded when Lazarus’ vision comes to fruition.

Dischordia - Dischordia, and their High King, Balor, represent the epitome of everything we fight against. Any and every individual with enough followers believes they can become a god... This results only in confusion and anarchy, and Humanity wanders aimlessly in the darkness, with no single light to guide them out.

Jade Empire - For all their vaunted talk of loyalty, they betrayed the Unification. The xenophobic people of the Jade Empire and their hypocrite of an Emperor pulled their support and assassinated the Unification’s representative. The ritual in Japan did not take place under the watchful eye of the Unification. A coup by the emperor’s family usurped the proceedings to their own agenda.

Jukurrpa - Savages and heathens beneath our notice. Our missionaries will convert them, eventually.

Kingdom of Diamond - The Diamond, much like Jukurrpa, is savage, at least the congo has resources we can use and are willing to trade for them. They will soon join us in our righteousness.

Kingdom of the Iron Lotus - Unlike the other ignorant heretics that make up the other kingdoms, Kali’s followers have perhaps the best grasp of the wheel of reincarnation. Though they will have to come around to the understanding of Lazarus as the One True God, our alliance with them has allowed us both to prosper.

Middle Kingdom - The time Lazarus spent in Egypt was enlightening, and he made many allies there among the Setites. He would count them among his allies, still, if it were not for the bargain struck with Dischordia. When they come to their senses, Lazarus will welcome them as allies once again.

Ukhu Amarumaya - We admire the conviction of their principles, and there is much we could do together if they were to come around to our way of thinking. Supay would have a place of honor in the new Underworld, if he would silence his followers’ prattling about deaths that happened centuries ago.

Umbral Realms

Low Umbra - Shroud 2 (Stygia - Shroud 0, Dark Kingdom of Wire - Shroud 0)
Middle Umbra - Gauntlet 8 (Battleground, Scar - Gauntlet 5, Atrocity Realm - Gauntlet 5)
Within the Black Forest and Highland Sept - Gauntlet 4
Dreaming - Mists 8 / Banality 9
Emerald Isles: Mists 4 / Banality 4, with areas of Banality 9
Russia: Deep Dreaming - Mists 3 / Banality 5
High Umbra - Periphery 6 (Afterworlds - Periphery 4)

Historical Information

Shroud Fall

Many supernaturals claim credit for the Fall of the Shroud, but few have as strong a claim as the Necromancers of Europe and the Council of Unification. In a massive occult ritual at points of power all over the globe, the Unification shredded holes in the Shroud. The purpose of this undertaking soon became clear, as they sent Helldivers through the tears in search of Lazarus’ resting place in the underworld to resurrect him once again to serve as mankind’s shepherd into the next age. Shortly after the Fall, Lazarus returned to the world and set about implementing his vision for the world: unifying it under one world thought, one world nation, one world humanity. Naturally, not all kingdoms followed willingly, and so Lazarus pursued his goals by force. His legions of wraiths, released from the confines of the Shadowlands, swarmed over the earth. Many enemies, which fell to the Grim Legion, were risen themselves as wraiths and conscripted into the legions.

The Iron Legion's Betrayal

The Iron Legion was the first to fire the opening volley on humanity as the Ashen Lady’s finest generals commanded battalions. The Iron Legion crippled the world’s economies as the Skeletal Legion turned to famine and pestilence to cripple their living opponents to seize the world.

Refusing to fight sick, and dying humans, the Ashen Lady became Stygia’s most infamous traitor. She betrayed the other Legions, choosing to aid the living in their survival. The tenacious determination of the Iron Legion devoted to farming brought life to once-dead soil and produced copious amounts of food, none of which the Wraith Legion required for themselves, but which many survivors would come to depend upon.

Dreams of Rebellion

The return of Balor and the resurgence of Dreams inspired the remnants of humanity to fight back against their Unification oppressors. As Balor himself united each of the disparate domains of North America to his banner, the tide began to turn. One such major turning point was the betrayal of the Ashen Lady of the Iron Legion. Choosing to side with the living, she helped defend Dischordia from the ravages of the Smiling Lord’s Grim Legion. The united strength of Dischordia pushed Lazarus’ Unification forces to the east cost. At the end of the war, Balor, who had seized nuclear missile silos as his personal domain, unleashed the balefire rockets on three of the major cities of the Unification Proclamation: Boston, New York, and Washington D.C. Witnessing Balor’s willingness to levy such destruction, even on his own continent, Lazarus withdrew, abandoning the remaining Unification Proclamation cities to become part of Dischordia.

Constantinople Joins Dischordia

Tensions remained high between Lazarus and Dischordia throughout the Foundation Era. When Constantinople found itself threatened by Lazarus, Al-Ashrad sent a representative, C.J., to seek aid from Dischordia, and the Society of Deus in particular. Dischordia sent one noble from each domain to negotiate with Lazarean diplomats. Lazarus agreed to relinquish his claim on Constantinople; in exchange, Dischordia pledged non-interference in Lazarus’ dealings with Xibalba. The tense peace continued, and Constantinople joined under Deus’ banner, claiming St Louis as its North American stronghold. The close ties between their two Domain Lords, Al-Ashrad of Constantinople and Damien Vryce of the Society of Deus, led to the two joining together. While Dischordia gained new territory, Lazarus forged an alliance with Xibalba.

Constantinople claimed the city of St Louis after CJ, an Assamite of ill repute from Constantinople, along with Sylar Veselov of Appalachia and Doc of Devil’s Triangle went there to close a gate opened through the arch that was pouring out bygones and chimerical monsters that the denizens of the ruined St. Louis were cutting their teeth on. Constantinople kept the city as those found there swore under CJ, Sylar kept the gate, the St. Louis Arch, to watch over the trods connected to it, and Doc kept the malfunctioning device that held the gate open permanently.

Disappearance of Prince Ailil

Near the end of the Surveyor's Era, Prince Ailil sought to visit Lazarus' Kingdom. The Unification, through their contacts within Lazarus' Kingdom, arranged for the Prince's transportation. He departed for a tour of Europe. He did not return.

Read more: (Surveyor Era) Disappearance of Prince Ailil

A Broken Contract

The Surveyor’s Court saw the Dischordian Unification Proclamation in a state of upheaval, as agents loyal to Lazarus engaged in a cloak-and-dagger war to regain control over their former North American territory. During this time, it was discovered that the Baali magics which fueled the Contract of Unification, also anchored demonic influence at the heart of the Unification Proclamation: the Council of Stars. At the end of the era, Dischordian loyalists successfully sabotaged their rivals by allying with the Sanctum, and destroying the Contract of Unification.

With the destruction of the Contract of Unification at the end of the Surveyor’s court, Lazarus’ Kingdom fell into a period of chaos. Nul capitalized on this opportunity, striking against Europe as he had against Dischordia. Many of Lazarus’ wraiths fell before they were able to rally their hell-divers and castigators to bolster their forces against their own darker halves. Giovanni and Cappadocian necromancers stemmed the tide of Nul’s Spectres, Lasombra Abyss Mystics twisted the darkness to their own ends. Despite heavy losses, the Kingdom of Lazarus was able to fight to a stalemate.


During the War of Aether, Prince Mercer of the former Dischordian Unification sent diplomats to Lazarus’s court to negotiate a truce so each kingdom could fight against their common enemy. Though neither side fully trusts the other, an anonymous gift, the head of Gabriel Di’Angelo, was delivered to Queen Guil to ensure an agreement of neutrality. Not quite allies, but no longer actively hostile, the two kingdoms saw the benefit to working together against a common enemy, both during the war, and in its aftermath. This peace, however, would not last long.

Court of Empires

During the Court of Empires, Dorian Osbourne of the Unification served as Ambassador to Lazarus’ kingdom. Through significant effort, the Kingdoms of Lazarus and Dischordia were slowly beginning to resolve centuries of differences... until the actions of Alyosha Buljiev, Prince of Carpathia, threw the two kingdoms back into chaos. Buljiev’s machinations led to the abduction and brainwashing of Hisoka, a Whisper to the Voice of Balor at the time. Blame for the abduction was placed on Dischordia’s allies in the Sultanate of Glass, briefly driving a wedge between the two kingdoms, and Buljiev took credit for his rescue.

Months later, Dorian uncovered word that Buljiev was preparing a dark ritual that, according to legend, threatened to end the world. In response, Dischordia launched a three-pronged assault on Carpathia in a cooperative effort to prevent the ritual, seize a city in Carpathia and attempted to assassinate Buljiev. The ritual was prevented and the city of Odessa was seized, but Buljiev eluded their assassins. In retaliation for their aggression, Lazarus declared war on Dischordia. Neuropolis was one of four cities targeted in Lazarus’ opening nuclear strike, and it was wiped off the map, leaving only a radioactive crater where it had been.

War of Maelstrom's Rebuke

During the Court of Empires, diplomatic relations between Dischordia and Lazarus' Kingdom failed. Dischordian nobles learned of a dark ritual planned by the Prince Alyosha Buljiev. In response, Dischordia launched a coordinated attack on Buljiev's domain of Carpathia. Their attack, seen by Lazarus' Empire as unprovoked, precipitated the conflict. The hostility between the two kingdoms erupted into the War of Maelstrom's Rebuke.

A Shattered Peace

Dischordia, in attempting to thwart a threat to the world, inadvertently broke the delicate truce. Lazarus, Balor's long-time enemy and the ruler of Europe, declared war upon Dischordia in retaliation. This war, which would rage for a year, would come to be known as the War of Maelstrom's Rebuke. 

Read more: (Court of Empires) A Shattered Peace

The first sign of the Cataclysm was the haze on the horizon. Blood-red and fire-orange, it was visible even in kingdoms across oceans and hemispheres. Storms of fire raged across the European continent. Those who survived the strikes saw clouds of dust and fire, and felt the ground shake from the impact. The reverberation of the catastrophe could be felt all around the world. Tsunamis, floods, and hail storms devastated the Jade and Iron Lotus. Earthquakes rumbled and volcanoes erupted in Ukhu Amarumaya and Aztlan. Sinkholes opened in Jukurrpa swallowing stretches of land. Heat waves ravaged the Diamond Congo, withering the jungles. Great sandstorms blasted across the African deserts. The Antarctic Aether grew even colder as it’s blizzards raged. Across the globe, maelstroms tore their way through the kingdoms of the world.

As Europe reeled from Dischordia's devastating attack, Aether seized their chance to cripple both. Cities which had fallen to darkness during the War of Aether bled shadows like an open wound. Abyssal armies swarmed from these tears in reality. Shadow-eaten vampires, spectres, and demons laid waste to surrounding territories. The Aether fought without regard for their own destruction, and inflicted considerable damage.

Treaty of Maelstrom's Rebuke

The war ended one year, to the day, after the events which marked its beginning. Delegates from Dischordia and Lazarus met to solidify a treaty and bring the war to a close. Every kingdom sent diplomats to witness the signing, but each had ulterior motives. Each hoped to see their kingdom's goals reflected in the final document. The Treaty detailed terms of ceasefire, such as returning prisoners and withdrawing troops. Yet it also contained several initiatives which advanced specific agendas.

The Sublime Cataclysm

As two powerful kingdoms waged their war, the other kingdoms watched and waited. No matter who would be victorious, their victory would alter the political landscape. Few could have suspected the true cost of the end of the war, or the impact it would have on their own kingdoms. In the war's final months, Lazarus' Legion marched on Dischordia and laid waste to their domains. In response, the Dischordian lords enacted a plan of unsurpassed devastation. None outside of Dischordia witnessed the ritual, but kingdoms the world over felt the impact.

War of Maelstrom's Rebuke

During the Court of Empires, diplomatic relations between Dischordia and Lazarus' Kingdom failed. Dischordian nobles learned of a dark ritual planned by the Prince Alyosha Buljiev. In response, Dischordia launched a coordinated attack on Buljiev's domain of Carpathia. Their attack, seen by Lazarus' Empire as unprovoked, precipitated the conflict. The hostility between the two kingdoms erupted into the War of Maelstrom's Rebuke.

Read more: (War of Maelstrom's Rebuke; Middle Kingdom)

A Contract Broken

With the destruction of the Contract of Unification, Lazarus’ Kingdom fell into a period of chaos. Nul capitalized on this opportunity, striking against Europe as he had against Dischordia. Recognizing their common enemy, nobles of Unification negotiated an alliance of necessity. 

Read more: (War of Aether) Unification Contract Broken