New Faith

Domain Summary

The New Faith is a Kingdom in what was once Phoenix Arizona. From here the Faith has spread across Dischordia, and their temples can be found in nearly every domain. The Priests lead the faithful to Ascension and Enlightenment, and are capable of miracles.

Life in the Domain

The New Faith is as direct with its lifestyle as it is diverse. The primary focus of much of the nobility is tending to their flock, and the laypeople make up that flock. The day-to-day experience of a follower varies, depending on the noble leading them. For some, it might be an existence of humble toil, while others might live a life of ecstatic revelry. The one constant is a focus on their faith and the pursuit of enlightenment.

Dominant Races

Vampires and Mages

Paradigm: Nearly any Tradition which seeks enlightenment can be found here, somewhere... which is all of them. Celestial Chorus are the greatest in number, for obvious reasons. Ecstatics, Hermetics, and Etherites are the next most common. Akshics, Dreamspeakers, Euthanatos, and Verbena are rare, but also present. Knights Templar might also be found, with some variations.

Costuming and Archetypes

Fantasy Priest, Crusader, Fantasy Elementalist, Medieval Courtier, Modern Medieval Businessman, Post Apocalyptic Wastelander

Politics & NPCs

High Pontiff of the Faithful, Radu Bistri, is the political and religious leader of the New Faith. He is aided and advised by the College of Cardinals: Cardinal Adonai, head of the Inquisition, Cardinal David of the Order of the Bitter Ashe in Vancouver, Cardinal Dietrich Mercer of Empyrean Unification, Cardinal Ishtar, Cardinal Zachariah Baldric the Hierophant of Dischordia, and Cardinal Rudolf Vykos. Below the Cardinals are a the Archbishops, Bishops, and Priests.

---Loading Oaths---

Cardinal Adonai and the Inquisition seek out and destroy Infernalism and the worship of Dark Powers of any kind among the Faithful. Certain philosophies have been banned, and the Way to Enlightenment can be sought only through the tenets of accepted paths and roads.

  • Path of Cathari
  • Path of Death and the Soul
  • Path of Entelechy
  • Path of Harmony
  • Path of Honorable Accord
  • Path of Lilith
  • Path of Power and the Inner Voice
  • Path of Nocturnal Redemption
  • Path of the Feral Heart
  • Road of Chivalry
  • Road of Heaven
  • Road of Kings
  • Road of Metamorphosis
  • Road of Night
  • Road of Sin
  • Road of the Beast 

Umbral Realms

  • Low Umbra - Shroud 6 (Stygia - Shroud 5, Far Shores - Shroud 7)
  • Middle Umbra - Gauntlet 6 (Aetherial Realm - Gauntlet 4, Erebus, Summer Country - Gauntlet 5)
  • Dreaming - Mists 0 (Far Dreaming - Mists 2, Deep Dreaming - Mists 6) / Banality 5
  • High Umbra - Periphery 4 (Vulgate - Periphery 2, Afterworlds - Periphery 3, Spires -Periphery 5)

Historical Information

Following the events of Gehenna, the Sabbat had fulfilled its purpose. Many of the Ancients had fallen, as had the dark father, Caine. The tattered remnants of the sect united under Radu Bistri. Under his guidance, they focused their efforts on enlightenment rather than conflict. They discovered a cabal of mages with similar goals. The Cabal protected the Last Daughter of Eve and sought to bring her to Ascension. That gathering of brave souls forged the New Faith.

Read more: (Shroud Fall) The New Faith

A Western Coalition

What would later become the Empyrean Dysambigua began as several independent domains. The New Faith, Vancouver, and Archive, all attempted to bring Pascal into Dischordia. They worked to form a strong alliance dominating the western half of the kingdom.

Read more: (Foundation Era) Western Coalition

Archive Joins Appalachia

The harsh and forbidding nature of life in the mountains attracted few nobles to the Archive. Despite their many allies, the domain could not sustain on its own. Both Appalachia and the New Faith approached their allies with invitations to merge. The Praenomen, opened negotiations with Radu Bistri of the New Faith. After weeks of deliberation, the Archive agreed to join under the New Faith's banner. Yet, when it came time to sign the agreement, the Praenomen snubbed the New Faith.

Read more: (Foundation) Archive Joins Appalachia

Plague of Nightmares

An enemy, the Crimson Weaver, spread a plague of nightmares throughout Dischordia. The domains of Dischordia came together to combat this powerful threat.

Read more: (Foundation Era) Plague of Nightmares

Xibalba War

The New Faith went to great lengths to grow the alliance with Pascal and the Valley of the King. But their efforts would put them into peril. The neighboring kingdom of Aztlan sought to destroy Pascal for past transgressions. The New Faith was caught in the crossfire, and defeated Aztlan's army.

Read more: (Foundation) Xibalba War

War of Aether

Surveyor’s Court closed with the first strikes from the Kingdom of Aether. Nul's attack delivered a great blow to Empyrean. He tore opening the scar in Vancouver, reopening the Abyssal portal in that domain. The other Abyssal portal, in Miami, swallowed entire cities of the Unification. Bistri, Pascal, Uzumati, Mercer, and Siegfried fought for the survival of their people. Vancouver, used to fighting against their enemy, proved vital to their success.

A Prideful Famine

After the Sept of the Black Sun broke away and joined the Wolves of the North, Empyrean fell into a famine. Without the Sept's wealth of natural food, Empyrean needed to turn to alternative methods to feed their people. Through New Faith’s rituals, they were able to produce enough food with magic to feed their domain.

Read more: (War of Aether) Prideful Famine (New Faith)

Last of a Lineage

The New Faith suffered a severe blow with the loss of Alia, the Last Daughter of Eve. The New Faith formed around bringing her to Ascension. During the Founder's Era, Alia and Zachariah Baldric had fallen in love with one another. But the Faith demanded that she remain pure, prohibiting her from bearing children. With the changing of the age, destiny demanded that Eve's line end, and that Alia would be the last.

Read more: (Court of Empires) Last of a Lineage

War of Maelstrom’s Rebuke

Empyrean nobles learned that Alyosha Buljiev, Prince of Carpathia, planned a dark ritual. Upon further investigation, they learned that this ritual threatened to end the world.

In response, they led a coordinated attack to thwart Buljiev's plans. On the eve of the Samhain holiday, Dischordia launched a three-pronged attack. Radu Bistri, seeing an opportunity to reclaim his homeland, led an army to take Odessa. Hierophant Zachariah Baldric led a team of occultists to counter the ritual's magic. A covert group infiltrated Buljiev's manor to assassinate him. They succeeded in preventing the ritual, and in claiming Odessa. But Buljiev escaped the attempt on his life.

Lazarus immediately declared war in response to Dischordia's unprovoked attack. His kingdom's response was swift and devastating... a nuclear strike against several Dischordian domains; Bermuda, the Sultanate, and Empyrean. 

Read more: (War of Maelstroms Rebuke)

The Sublime Cataclysm

The tides of the war began to turn to their enemy’s favor. The Dischordian lords of prepared a spectacular attack to bring a swift end to the conflict. Sultan Suleiman, a master of spirit magic, led the largest ritual the kingdom had ever seen. New Faith ritualists, students of the Arcane Academy, and a million occultists gathered from all domains aided him. The sky itself bled with the power they summoned. Chunks torn from the spirit realms themselves bombarded Lazarus’ Empire. As each realm struck, it laid waste to thousands of miles of Lazarus' territory. Millions perished in an instant, as the realms destroyed immense swaths of land.

Read more: (Sublime Cataclysm; New Faith)

Treaty of Maelstrom's Rebuke

The war ended one year, to the day, after the events which marked its beginning. Delegates from Dischordia and Lazarus met to solidify a treaty and bring the war to a close. Every kingdom sent diplomats to witness the signing, but each had ulterior motives. Each hoped to see their kingdom's goals reflected in the final document. The Treaty detailed terms of ceasefire, such as returning prisoners and withdrawing troops. Yet it also contained several initiatives which advanced specific agendas.

Read more: (Treaty of Maelstrom's Rebuke)