Middle Kingdom

Domain Summary

Ancient Egyptian Gods and culture have returned to Earth, brought forth by the ancient vampire, Set, who now rules this kingdom as Pharaoh.

Life in the Domain

The Middle Kingdom of Egypt is a theocracy, in which their gods walk among them. As a result, religion is at the center of the lives of their nobles and commoners. Magic imbues their world. The concept of ma'at (harmony and balance) is central to their understanding of life. Citizens are encouraged to live at peace with others and contribute to communal happiness. Many spend their days farming the land near the Nile, or erecting monuments and temples. But life is not all hard work and toil. They fill their lives with sports, games, reading, festivals, and other pastimes as well.

Dominant Races

Vampires, Mages, and Shifters

Paradigm: The Hem-Ka Sobk and Order of Hermes have strong presences here. Pantheistic Celestial Chorus serve as priests to the many Egyptian gods, and Euthanatos can find a place among Egypt's many death rituals. The occasional Ngoma from the Diamond Congo find their way here as well.

Politics & NPCs

The Middle Kingdom is a theocratic monarchy. The God-King Set rules unquestioned, served by a variety of other Egyptian deities within the ruling class. All others who serve them are faithful followers.

---Loading Oaths---

Umbral Realms

  • Low Umbra - Shroud 2 (Amenti - Shroud 0)
  • Middle Umbra - Gauntlet 5
  • Dreaming - Mists 8 (Far Dreaming - Mists 9, Deep Dreaming - Mists 10)
  • High Umbra - Periphery 4 (Afterworlds, Bibliotheca Iskandria - Periphery 1)

Historical Information

Reclaiming the Homeland

As three Septs quested to free the Wyrm from the Weaver's webs, Silent Striders came together to finally break an ancient curse. Centuries ago, the vampire god Set exiled the tribe from their homeland. Ever since, Elders debated how they might break his curse.

Read more: (Shroud Fall) Reclaiming the Homeland

The Kingdom of Sand

The Kingdom of Sand Early in court, the rest of the world knew very little of the Middle Kingdom. Yet rumors spread. Many suspected that Set walked the sands, with other Egyptian gods bowing to him as pharaoh. Yet verifying these rumors was impossible. Few would risk traveling to a place ruled by a powerful antediluvian vampire. Those that tried found a wall of sand surrounded the kingdom and prevented all passage. Any who attempted to breach the Middle Kingdom's defenses, never returned. For centuries, the Veil of Sand remained.

War of Aether

For the first few years of the War of Aether, the Middle Kingdom remained defended. They remained ensconced behind the Veil of Sand. When the army of the Aether finally pierced the veil, the forces of the Middle Kingdom were ready. Storms raged across the battlefield at Set's command as the generals engaged. Armies of the Dark Kingdom of Sand met the abyssal soldiers on the field of battle, with Anubis at the fore. Across the Nile, Sekhmet led a second army, full of vibrant life and a passion for battle.

Read more: (War of Aether) Middle Kingdom

Africa Fractured, Africa United

The Kingdom of Diamond and the Middle Kingdom were among the first guests of the Court of Empires. The most powerful of the Diamond's warlords, King Tore, sought to expand his kingdom. His sight fell upon his closest neighbors: the Middle Kingdom of Egypt.

Read more: (Court of Empires) Africa United

War of Maelstrom's Rebuke

During the Court of Empires, diplomatic relations between Dischordia and Lazarus' Kingdom failed. Dischordian nobles learned of a dark ritual planned by the Prince Alyosha Buljiev. In response, Dischordia launched a coordinated attack on Buljiev's domain of Carpathia. Their attack, seen by Lazarus' Empire as unprovoked, precipitated the conflict. The hostility between the two kingdoms erupted into the War of Maelstrom's Rebuke.

Read more: (War of Maelstrom's Rebuke; Middle Kingdom)

A Bargain with Ptah

During their first visit to the Court of Empires, the Middle Kingdom received a surprise. Among the nobles of Dischordia, they recognized a follower of Ptah, a God of their Pantheon. Set sought to make a deal to return their people to the Umbral realm they considered home. Doc agreed to aid them, in exchange for the fealty of those who remained. But before Doc could fulfill his part of the bargain, war came to the shores of the Middle Kingdom. 

Read more: (War of Maelstrom's Rebuke) Bargain with Ptah