Domain Summary
Overrun by wild and mutated creatures, bygone chimera, and mad science run amok. Much of the land is uninhabitable, driving most of the populace to the treetops and airships to live. Aranta has become the de-facto airforce and postal service for Dischordia, with outposts outside every major domain.
Life in the Domain
Life in Aranta-Shadur is hard. Nobles and peasants spend most of their lives aboard airships. What little time they spend on the ground is fighting back the unnatural wild growth. Most peasants who manage one of the domain's many outposts consider themselves fortunate.
Dominant Races
Vampires, Fae, a few Shifters and Mages
Paradigm: In this domain of science and nature have run amok, Etherites, Verbenae, and Dreamspeakers would find place here. Cultists of Ecstasy would not be out of place.
Costuming Archetypes
Mutated Fireman, Big Game Hunter, Dirty Businessman, Frontier Fur Trader
Politics & NPCs
Since the upheaval following the death of the previous Domain Lord, Urchin, the former Aranta-Shadur Council has been dissolved. Barron, one of the last surviving members of the original Nosferatu Brood who founded Aranta-Shadur, has inherited the seat of his domain under Calamity of Archive. The A.S.F.D. is the law of the land. They bring the helping hand the people need once in awhile and stop the evils of the world from harming the citizens of Aranta-Shadur. The Order of Absimiliard keeps the wild things at bay. Keeping the Law. Fighting back the wild. Patrolling and protecting the skies as the Dischordian Air Force. Aranta trading outposts are scattered around Dischordia, present in or near every domain, and shipments and deliveries are constant and reliable, escorted by beasts of all size and manner, from condors to wyvern.
Umbral Realms
- Low Umbra - Shroud 7
- Middle Umbra - Gauntlet 5 (Pangaea - Gauntlet 2)
- Dreaming - Mists 0 (Far Dreaming - Mists 2, Deep Dreaming - Mists 5) / Banality 3
- High Umbra - Periphery 7