Aztlan

This is an NPC only Kingdom

Kingdom Summary

The Fall of the Shroud brought about the rise of Mayan and Aztec death gods and the underworld of Xibalba, turning portions of Mexico and Central America into places of fear and torment. Here, Aztlan citizens are sacrificed to their God of Death, only to rise again with no escape from eternal service.

Dominant Races

Vampires, Wraiths, and Mummies

Politics & NPCs

Dischordia’s relationship with Aztlan has largely emphasized conflict over diplomacy. As such, little has been discovered of the inner workings of their politics.

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Allies

German Free States, Stygian Alliance, Ukhu Amarumaya

Enemies

Dischordia, Jade Empire

Umbral Realms

Low Umbra - Shroud 2 (Flayed Lands - Shroud 0)
Middle Umbra - Gauntlet 4 (Pangea - Gauntlet 2, Mountains of Heaven - Gauntlet 3)
Dreaming - Mists 10 / Banality 8
High Umbra - Periphery 5 (Afterworlds - Periphery 2, Elemental Courts of Occident - 3)

Kingdom Views

Huitzilopochtli is first in rank, no one is like unto him: not vainly do I sing his praises coming forth in the garb of our ancestors; I shine; I glitter. He is a terror to the Mixteca; he alone destroyed the Picha-Huasteca, he conquered them. The Dart-Hurler is an example to the city, as he sets to work. He who commands in battle is called the representative of my God. When he shouts aloud he inspires great terror, the divine hurler, the god turning himself in the combat. Amanteca, gather yourselves together with me in the house of war against your enemies, gather yourselves together with me. Pipiteca, gather yourselves together with me in the house of war against your enemies, gather yourselves together with me.

In Aztlan the god appears; thy banner is unfolded in all directions, and none weep. I, the god, have returned again to the place of abundance of blood-sacrifices; there when the day grows old, I am beheld as a god. Thy work is that of a noble magician; truly thou hast made thyself to be of our flesh; thou hast made thyself, and who dare affront thee? Truly he who affronts me does not find himself well with me; my fathers took by the head the tigers and the serpents. In Tlalocan, in the verdant house, they play at ball, they cast the reeds. Go forth to where the clouds are spread abundantly, where the thick mist makes the cloudy house of Tlaloc. There with strong voice I rise up and cry aloud. Go ye forth to seek me, seek for the words which I have said, as I rise, a terrible one, and cry aloud. After 1,000 years they shall go forth, not to be known, not to be numbered, they shall descend to the beautiful house, to unite together and know the doctrine. Go forth to where the clouds are spread abundantly, where the thick mist makes the cloudy house of Tlaloc.

Aether: Though this age is one of darkness, it must be so. The wheel of ages must be greased with the blood of sacrifice to continue to turn. It was we who first foresaw the cataclysm at the end of the long count; even we did not foresee the rise of the hungry darkness that seeks to devour the wheel itself. 

Avalon: The Pendragon is known to be the wisest leader their people have ever known, and yet he does not possess the wisdom to allow the darkness to rise and fall as balance demands.

Dischordia: Our neighbors to the north offer succor to our enemy who has stolen our most sacred truths, and they, themselves have stolen a holy site of Xipe Totec Our Lord the Flayed One. Dischordia has proven themselves to be our enemies, and we will see blood spilled for their tresspasses against us and their hearts shall fuel us.

German Free States: Those of México-Tenochtitlán, who once called themselves Sabbat, say that these ‘Anarchs’ are like their smaller siblings, following the same rebellious path as they did centuries before. We shall watch with pride as they grow.

Iron Lotus: Like our own gods, Kali knows the nature and necessity of this age as one of death, and recognizes the need for blood. If our gods will ally in death or compete for the dead remains to be seen.

Jade Empire: Allies to our enemies and enemies to our allies, but their people have not acted against us. This stalemate cannot last forever, and so we prepare for war when it comes. Their Emperor clings to the corpses of shattered gods to deny the truth, but his empire, as all things, must pass.

Jukurrpa: We have little contact with this land of savage dreams. What we know of them leads us to believe there is little reason for our paths to cross. The time may come for them to rise, but now is not that time.

Stygian Alliance: Once our strongest of allies during the time of Unification, others have conspired to divide us. Now that Lazarus has taken his place among the gods of death and offered one of our own as a seat on his council, our two kingdoms are closer than ever before.

Ukhu Amarumaya: Our allies are cut from the same cloth and their gods, like ours, answer to the call of blood. 

Historical Information

As Was Foretold

Before the Fall, legends of the Mayan calendar spoke of cataclysmic events which would transpire December 21, 2012. It was on that date that the sun rose black for the first time. Though many occult groups around the world would take credit for this event, few would deny that the Mayan calendar predicted it thousands of years earlier. The Fall of the Shroud brought bygone myths to the physical world. In Mexico and Central America, this saw the return of the Mayan and Aztec gods of death and the underworld. The kingdom of Aztlan celebrated their return with sacrifices such as the world had never seen - and they haven’t stopped since.

Unfriendly Neighbors

In the early years after the fall and the conclusion of the War of the Dead, kingdoms were focused primarily on their own internal matters. As a result, Dischordia knew little about their neighbors to the south, and few even considered what lay beyond that border. Nobles of Dischordia only turned their attention to the neighboring kingdom when their enemies in Lazarus' Kingdom allied himself with the Aztlan lords and lent his support openly to the kingdom of Xibalba in Mexico City. With Lazarus' support and defense of their kingdom, Xibalba was able to mount a military campaign against their enemy, King Pascal.

Xibalba War

The alliance between the New Faith and Valley of the King would ultimately put them in peril from the neighboring kingdom of Aztlan, who was determined to destroy Pascal for past transgressions. Near the end of the first year, Pascal sent his first official representative to alert his new allies to an invasion force mounting on Aztlan's northern border and preparing to march through the New Faith to reach the Valley of the King. The New Faith agreed to aid in defending Pascal from this attack. Though they were victorious against the Xibalban armies of the dead, James Einsbrook did not survive. He was slain by a fellow New Faith noble, Jibril, under possession by a Xibalban wraith. Though the New Faith's aid and sacrifice strengthened their alliance with the Valley of the King, Pascal yet maintained his independence.

Appalachia Claims Juarez

Existing hostilities with Aztlan were further provoked when the Appalachian Alliance seized Juarez, a city across the border into Mexico. Nobles of Appalachia captured a Node, powered by the hearts and life’s blood of Aztlan citizens, severing the flow of sacrificial power to one of their Death Gods, Xipe Totec. Though weakened by these defeats, Aztlan remained quite dangerous, and was more certain than ever that Balor was their enemy.

Court of Empires

Despite their tumultuous and antagonistic history with Dischordia, Aztlan recognized Aether as a greater threat, and sent emissaries to the Court of Empires. Despite this common enemy, almost no diplomatic efforts were made by either kingdom. When Dischordia finally made the smallest diplomatic overture, inviting an Aztlan ambassador to court, it only served to stir up old resentments. The Aztlan ambassador, Kulkulkhan, demanded that Pascal be returned to face justice for crimes committed against them long ago. Aztlan’s allies, Ukhu Amarumaya, made similar demands, promising an end to hostilities in return. Dischordia refused to meet these demands, however, and relations with Aztlan worsened over time.

War of Maelstrom's Rebuke

During the Court of Empires, diplomatic relations between Dischordia and Lazarus' Kingdom failed, and the longstanding hostility between those two kingdoms erupted into war. A coordinated attack by Dischordian nobles on the European domain of Carpathia and its lord, Alyosha Buljiev, precipitated the conflict, which would come to be called the War of Maelstrom's Rebuke.

Reclaiming of Juarez

Following Lazarus’ declaration of war against Dischordia, Aztlan seized the opportunity to attack and reclaim the city of Juarez, taken by Appalachia during the Surveyor’s Court. Appalachia, having stripped everything of value from the city, cared little for this holding. However, one of their nobles, Conchobhra Mac Carthaigh, took it upon himself to show Aztlan the error of attacking Dischordia, no matter how insignificant a holding it might be. In response, Aztlan’s ambassador threatened retribution and delivered an ultimatum: return Juarez, and Pascal the traitor, or Aztlan would join the war against Dischordia, with the full support of their South American allies. Deciding it unwise to provoke a war on another front, the Imperials decreed that Juarez be returned to Aztlan.

Pascal, God of Sacrifice

The kingdoms of Aztlan and Ukhu Amarumaya were openly hostile towards Dischordia throughout the Court of Empires. As with the Xibalba War centuries earlier, Pascal was the focus of much of their animosity, and their ambassadors levied accusations against him of theft and treason against their kingdoms. While Dischordia’s courtiers tried in vain to find a diplomatic solution to their grievances, they insisted that only Pascal returning to face judgement could ease the discontent between the kingdoms.

During the War of Maelstrom's Rebuke, many were concerned that Aztlan would join the conflict on behalf of their ally. Hoping to avoid a war on multiple fronts, efforts were made to persuade Pascal to sacrifice himself for the good of Dischordia. Pascal agreed, but put his own plans into motion. Empowered by rituals of the New Faith and the sacrifice of tens of thousands of his loyal followers, Pascal used his own sacrifice as the catalyst to achieve his goal of ascending to godhood, becoming the God of Sacrifice. Although Dischordia delivered Pascal into Aztlan’s hands, his ascension robbed them of the vengeance they sought. Though Aztlan honored their part of the agreement and remained out of the war, they blamed Dischordia for denying their vengeance on Pascal and remained hostile

The Sublime Cataclysm

As two of the most powerful kingdoms in the world waged their war, the other kingdoms watched and waited to see who would emerge victorious, and how their victory would alter the political landscape. Few could have suspected the true cost of the end of the war, or the impact it would have on their own kingdoms. In the final months of the war, as Lazarus' Grim Legion marched on Dischordian soil and laid waste to their domains, the Dischordian lords enacted a plan of unsuprassed devastation. Though none outside of Dischordia witnessed the ritual, its impact was felt the world over.

The first sign of the Cataclysm was the haze on the horizon, blood-red and fire-orange, visible even in kingdoms across oceans and hemispheres. Storms of fire raged across the European continent. Those outside the destroyed cities saw clouds of dust and fire, and felt the ground shake violently from the impact. The reverberation of the catastrophy was felt all around the world. Tsunamis, floods, and hail storms devastated the Jade and Iron Lotus. Earthquakes rumbled and volcanoes erupted in Ukhu Amarumaya and Aztlan. Sinkholes opened in Jukurrpa swallowing stretches of land. Heat waves ravaged the Diamond Congo, withering the jungles and summoning great sandstorms across the African deserts. The Antarctic Aether grew even colder as it’s blizzards raged. Across the globe, maelstroms tore their way through the kingdoms of the world.

Treaty of Maelstrom's Rebuke

In the aftermath of the cataclysm which ended the war, exactly one year after the events which marked its beginning, representatives from Dischordia and Lazarus met in Vancouver to solidify a treaty to bring an end to the hostilities and negotiate terms for a lasting peace. Diplomats from every kingdom were sent to witness the treaty, but each hoped to see their own agenda reflected in the final document. The Treaty detailed the terms of the ceasefire, returning of prisoners of war and withdrawal of troops from occupied territories, but also contained several initiatives designed to further specific agenda.

As much as Aztlan detested the idea that their enemy, Pascal, had ascended to godhood, the fact of his divinity could not be denied. After months of internal debate, Aztlan’s leadership chose to make a diplomatic gesture. As the war came to a close, they proposed an initiative to the Treaty which would accept Pascal into their Pantheon and validate his method of sacrifice. If approved, it might well have bridged centuries of hostility between the neighboring kingdoms. The initiative was rejected, however, for which Aztlan blamed Dischordia, and the two kingdoms once again remained enemies.