Vampires

Feeding on...

In crossover games such as this one vampires are bound to feed on supernaturals of all kinds.  See the chart below to see if anything comes of doing such an act.

Vampires: In addition to gaining blood, you may also become blood-bound.

Mages: You get blood as normal. The vampire's sight shifts to random basic sphere sights. This is rarely beneficial, and come and go like bad acid flashes, making it difficult to function. Storytellers may apply additional side effects. Example: A vampire goes a bit OCD due to increased spatial awareness. They notice that everything is just a little off and points out all the placement and decorative imperfections in the room they are in. They acquire an appropriate Negative Trait based upon the affecting sphere for the rest of the night.

Shifters: Each trait taken counts as 2 trais, but gives the Negative Trait: Impatient for the rest of the night. Immediately after taking the first blood trait, the vampire must test for Frenzy (Self Control / Instinct) difficulty 4 traits. This should be role-played as an amphetamine.

Fae: Each trait taken counts as 2 traits, but gives the Negative Trait: Forgetful for the rest of the night. This should be role-played as an hallucinogenic experience.

Mummies: You get blood as normal. It is up to the storytellers to apply any side effects, like bad acid flashes in hieroglyphs. They come and go, making it difficult to function normally. You gain the Negative Trait: Oblivious for the rest of the night.

Wraiths: You gain nothing from feeding off a wraith, unless you have specific disciplines which allow you to do so.