Transportation

Transportation Influence can mean the difference between a major skirmish and riding through town unmolested. Getting access to special supplies and services can also take a measure of Transportation. Most all of these things can be controlled with a bit of sway over horses, ports, elephants, as well as more mundane aspects like shipping and travel arrangements. For many, Transportation can mean the difference between arriving safely at one’s destination and arriving at all. Travel is dangerous and difficult in the 7th Age, and this Background can help avoid most of the worst perils. This influence covers cargo and shipping of goods as well as people. Note: Certain influences can be adversely affected by failures in transportation infrastructure. Susceptible Influences are: Health, Industry, Larceny, Magistrates, Street and Transportation itself

    • Know what goes where, when and why (Gain 1 temp. Contacts to watch Transportation )
    • Acquire a driver or chauffeur for the month (Gain a temp. Ally with Drive or Ride ability)
    • Know who controls local trails & shipping routes (Trace someone with low level Transport influence)
    • Travel locally, quickly and freely (using Public Transportation)
    • Track an unwary target traveling (Gain 1 temp. Info Net on a Transportation action)
    • Have cargo inspected (Gain 1 temp. Info Net on a Resource gain action)
    • Arrange safe passage hidden from mundane threats (Conceal a Transport action with 1 temp. Alt. Ident)
    • Know who makes the trains run on time (Trace someone with high level Transport influence)
    • Hamper someone's ability to travel or ship goods (Block a level 2 or lower action of a susceptible influence)
    • Bribe an official to smuggle small amounts of cargo (Gain 1 temp. Resource at random)
    • Identify safe routes to your destinations (Avoid most dangers when traveling)
    • Acquire a pack or transport animal (such as a mule, horse, or ox)
    • Shut down one form of transportation temporarily (Block a level 3 or lower action of a susceptible influence)
    • Provide a skilled wheelman for a clean getaway (Gain 3 temp. Larceny influence this month)
    • Collect tolls and reroute money your way (Gain 1 temp. Resource: Coin)
    • Expand existing rails and shipping routes (Grow 1 domain into Transportation influence)
    • Reroute major modes of travel (Block susceptible influence level 4 or lower)
    • Smuggle with impunity (Conceal a Transportation action with 3 Alt. Ident)
    • Acquire a long-distance cargo vehicle (such as a caravan or wagon)
    • Provide transport to local industry (Gain 3 temp. Industry influence this month)
    • Establish a trade route between two territories (build roads)
    • Acquire a fast long-distance method of travel (such as an airship)
    • Attract a major transportation outlet (Grow up to 2 Domain into Transportation influence)
    • Acquire cargo “off the back of a truck” (Steal 2 temp. Resources at random)
    • Halt all travel and cargo shipping to a territory (Block a level 5 or lower action of a susceptible influence)
    • Link areas by temporary Trod, Moon Bridge, or Portal (Gain 1 temp. Trod for the month)
    • Supply goods to local merchants and marketplaces (Gain 2 temp. Resources: Coin)
    • Arrange for quiet delivery of illicit goods (Gain 5 temp. Larceny influence this month)
    • Construct major transportation infrastructure (Try to grow 2 perm. Domain)
    • Smuggle rare or exotic items (Gain 3 temp. Resources at random, or 2 temp. Luxury)
    • Access an instantaneous method of long-range travel (such as a teleportation device)
    • Locate an area of rich natural resources and exploit it (Gain 5 temp. Industry influence this month)
    • Cause a major transportation disaster (Attack any 3 susceptible influence)
    • Bar a specific form of cargo from being shipped (Block any action from generating a specific Resource)
    • Hijack a special delivery (Attempt to steal the material results of another action)
    • Completely dominate an aspect of regional transport (Boost or Block a susceptible influence action of 7 or less)
    • Establish a trade embargo or shut down shipping (Block a level 8 or lower action of a susceptible influence)
    • Gain access to all transport manifests for this month (Learn all Transportation actions taken this month)
    • Discover an area of untouched wilderness (Find a natural Font of Power)
    • Establish a permanent link between two areas (Gain 1 perm. Trod)