Bribing influential nobles and attracting “favorable” merchants are just a few of the antics that falls under the purview of Political Influence. Well-timed blackmail, bribery or any sundry tricks are stock and trade on both sides of this fence. Some of the likely contacts and allies include nobles, sages, landowners and merchants.
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- Identify platforms of politicians and parties (Trace someone with low-level Political influence)
- Be in the know as to the policies of state (Watch Political actions with 1 temp. Contacts)
- Have an amateur political advisor or lawyer assist you (Gain 1 temp. Politics or Law ability)
- Blame it on the intern (Conceal a Political action behind 1 temp. Alt. Ident.)
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- Know the movers and shakers behind the scenes (Trace someone with high-levle Political influence)
- Garner inside information on process and laws (Investigate Political actions with 1 temp. Info Net)
- Gain a Lord’s ear on a minor issue (Arrange a meeting with an NPC)
- Have contacts among those in power (Gain 1 temp. Contacts)
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- Gain information about secret meetings (Gain 2 temp. Contacts or Info Net)
- Sway or alter political projects (Boost or Block a level 2 or lower Political action)
- Accept questionable campaign donations (Gain 1 temp. Resource: Coin)
- Promote a political candidate in exchange for favors (Grow 1 Domain into Political influence)
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- Propose minor legislation (Attempt to influence laws of the domain)
- Sabotage reputations through political intrigues (Attack 1 Political influence, or 1 temp. Standing)
- Have an assistant aid you in managing your territory (Gain 3 temp. Seneschal ability or Retainer)
- Give an inspiring or rousing speech to your people (Raise or lower population Morale)
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- Suspend minor laws temporarily (Block a level 3 or lower Magistrates action)
- Build another's reputation through political intrigues (Gain 1 temp. Standing for a month)
- Get your candidate in a minor office (Grow up to 2 Domain into Political influence)
- Gain a Lord’s ear on a major issue (Arrange a meeting with an NPC)
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- Block the passage of major bills (Block a level 5 or lower Politics action)
- Suspend major laws temporarily (Block a level 5 or lower Magistrates action)
- Commission the creation of a monument or memorial (Improve population Morale)
- Send an emissary/ambassador to a noble's territory (Attempt to establish an alliance with an NPC)
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- Destroy the career of a major politician (Attack up to 2 Political influence)
- Promote your candidate for major local office (Grow up to 3 Domain into Politics Influence or 2 into Allies)
- Have contacts among the Espionage community (Gain 4 temp. Spies influence)
- Accept a "legal" bribe from a lobbyist (Gain 2 temp. Resource: Coin)
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- Control an entire district (Attempt to grow 1 perm. Domain)
- Propose major legislation on a local level (Attempt to influence laws of the domain)
- Appoint a governor of a territory (Gain 1 perm. Retainer)
- Establish public housing (Gain 5 temp. Street influence this month)
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- Embezzle large amounts of taxpayer money (Gain 3 temp. Resources: Coin)
- Engineer a major political scandal (Attack up to 3 Political influence)
- Rewrite policy in your territory (Influence local laws of the domain)
- Establish a City Hall in your territory(Gain 1 perm. Standing)
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- Give major support to an Imperial political candidate (Gain 2 perm. Patron)
- Propose major legislation over the entire kingdom (Attempt to influence laws on a large scale)
- Destroy someone's reputation or political career (Attack up to 4 Politics influence or Destroy 2 Standing)
- Appoint a governor of a territory (Gain or improve 1 perm. Retainer)