Learning

In an age where the quest for learning and knowledge is taking on a new significance, those who have access to knowledge are powerful indeed. Someone with this Influence can control the amount of knowledge dispensed to the peasantry - and the percentage of truth dispensed. Within this sphere of Influence, one finds the tutors, scholars, monks, minstrels, archivists, clergy, and many young and impressionable minds. University works solely in your domain.

    • Access to a limited variety of books (Gain 1 temp. Library Background)
    • Learn the true level of schooling a given citizen has had (Trace someone with low-level Learning influence)
    • Access the local school marm (Watch a Learning action with 1 temp. Contacts)
    • Have some students contribute their knowledge (Gain 1 temp. Academics, Enigmas, or Science ability)
    • Uncover classic or forgotten information. (May purchase a Lore ability at 1)
    • Know a student or two with useful knowledge or skills (Gain 1 temp. Allies only for abilities)
    • Control information dispensed to a small audience (Grow 1 Domain into Learning influence)
    • Borrow a selection of books from a library (Gain 2 temp. Library or boost Science / Mind magic by 1)
    • Obtain access to historical archives (Gain 1 temp. Info Network)
    • Have students expelled or retained (Boost or Block a Learning 2 or lower action)
    • Have “connections” to a university (Gain 1 temp. Mentor)
    • Begin a vocational program at a local institution (Grow 1 Domain into any influence)
    • Obtain basic school supplies (Gain 1 temp. Paper or Pigment Resource)
    • Get certain literary works banned (Remove 2 temp. Library)
    • Establish your own school (Grow 2 Domain into Learning influence)
    • Find the material to research common lost lore. (May purchase a Lore ability at 2)
    • Contact or discredit a scholar in a particular subject (Gain or remove 2 temp. Mentor)
    • Obtain access to a large variety of books and tomes (Gain 1 perm. Library)
    • Contact an eminent scholar (Gain 3 temp. Mentor)
    • Use university facilities freely (Gain 3 temp. Library, Sanctum, or Laboratory [no stack])
    • Have common languages translated (Gain temp. Allies with Linguistics ability)
    • Receive high-end education. (Gain 1 perm. Mentor)
    • Access esoteric libraries of uncommon lost lore. (May purchase a Lore ability at 3)
    • Promote / Cancel a class of your choice (Boost or Block a Learning 4 or lower action)
    • Discredit the head of a department (Attack 1 Learning influence)
    • Falsify a Ph.D or equivalent certification (Gain 1 perm. Alt. Ident)
    • Know people with obscure and esoteric knowledge (Gain 3 temp. Allies (only for abilities))
    • Found a university and attract students (Attempt to grow 1 perm. Domain, or 3 Domain to Learning)
    • Control all education standards in a large area (Boost or Block a Learning 5 or lower action)
    • Appoint or Discredit the dean of a college (Gain 2 perm. Mentor, or Attack 2 Learning Influence)
    • Control a university curriculum (Boost or block a Learning 6 or lower action)
    • Access rare volumes of lore (May purchase a Lore ability at 4)
    • Try to have rare or esoteric languages translated (Gain Allies with high Linguistics ability)
    • Direct a department to research a specific problem (Gain 3 temp. Research ability)
    • Hire a research assistant (Gain 1 perm. Retainer or Allies)
    • Arrange favors from graduates of your institution (Gain 3 temp. Allies)
    • Improve the efficiency of any organization (Boost any influence action of 6 or lower)
    • Destroy or discredit an entire college (Attack up to 4 Learning Influence)
    • Keep abreast of all recent developments in academia (Learn all Learning actions taken this month)
    • Access singular volumes of forbidden lore (May purchase a Lore ability at 5)
    • Dramatically expand your personal library (Gain 3 perm. Library)